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The course examines the development, causation, function, and evolutionary history of vertebrate and invertebrate behavior.
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This course is a hands-on practice in which students learn to apply film production theory to communicate ideas and tell stories. Students gain experience capturing, constructing and manipulating both audio and moving image in the process of designing, shooting and editing digital short films.
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This is a creative practice course focused on photography and broader lens-based practices. It aims to combine fine art, media and communication design and creative industries best practices, offering hands on experience and insight into a number of creative models.
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This course provides an overview of marine charismatic megafauna and ecosystem processes including food webs, biogeochemical cycling, trophic cascades, and adaptations of organisms to their environment.
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This course provides students with a knowledge and working experience of a number of modern laboratory techniques that help researchers understand the physiology of farmed organisms to inform and innovate husbandry practice.
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This course provides an introduction to the principles and concepts of behavioral ecology, and to the application of these to case studies in conservation biology in New Zealand.
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This is an applied professional practice and work relationship course that permits students studying any aspects of the arts to apply their disciplinary knowledge and skills to fulfill a brief set by an external client. Students may opt to complete design-based tasks, a creative composition (written, audio-visual, music), historical or archival research or use language and cultural competence skills in a range of communication scenarios.
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The course expands creative practice and challenges conventional boundaries through the development of interactive projects. It engages with contemporary art and design practices to craft audio-visual installations, explores the rise of interactivity in gaming and virtual reality, and creates projects that blend several media formats into immersive experiences. It reflects on the concept of (im)possible spaces (environments that challenge the notions of spaces and places within virtual worlds) and experiments with techniques such as animation and incorporation (e.g., creating avatars with integrated VFX/SFX). Using professionally recognized game engines and hardware (VR headsets, motion capture suits), the course teaches interactive experience design requiring minimal programming skills.
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This course examines the foundations of the modern Human Rights regime, and address important controversies for Human Rights, including, accusations of Western-Centrism; protections for gender and sexuality; and issues of self-determination.
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This course is an introduction to public international law. It covers evolution, sources, relationship between international and municipal law, the law of treaties, the law of the sea and international institutions, particularly the United Nations.
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