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Discipline ID
bf91b86a-62db-4996-b583-29c1ffe6e71e

COURSE DETAIL

FOUNDATIONS OF GAME DESIGN AND DEVELOPMENT
Country
Singapore
Host Institution
Singapore University of Technology and Design
Program(s)
Singapore University of Technology and Design
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Engineering Computer Science
UCEAP Course Number
145
UCEAP Course Suffix
UCEAP Official Title
FOUNDATIONS OF GAME DESIGN AND DEVELOPMENT
UCEAP Transcript Title
GAME DESGN/DEVLPMT
UCEAP Quarter Units
6.00
UCEAP Semester Units
4.00
Course Description

This course introduces students to the foundations of game creation and provides an overview of different aspects of game development. Students learn C# Programming (industry standard), starting with console application, then GUI games on various platform with graphics, dialog boxes, and user control. The course includes an overview of topics including game architecture, interface design, graphics for games, audio for games, prototyping and play testing. Students implement their creative gaming ideas by using the latest gaming tools. The course requires students to take prerequisites.

Language(s) of Instruction
English
Host Institution Course Number
50.033
Host Institution Course Title
FOUNDATIONS OF GAME DESIGN AND DEVELOPMENT
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Information Systems and Technology Design

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INTERMEDIATE DATA SCIENCE
Country
Japan
Host Institution
Waseda University
Program(s)
Waseda University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
110
UCEAP Course Suffix
UCEAP Official Title
INTERMEDIATE DATA SCIENCE
UCEAP Transcript Title
INTERMED DATA SCI
UCEAP Quarter Units
6.00
UCEAP Semester Units
4.00
Course Description

This is an intermediate-level course on data science with a focus on machine learning methods and algorithms using Python. First, the course introduces the big picture of machine learning using various examples, while teaching techniques of how to do data visualization for various types of data, a very important subfield of machine learning. The course also addresses decision tree learning; learning linear separators; logistic regression; generalization and overfitting; model selection and regularization; linear regression; ensemble learning; unsupervised learning; neural network models, and principal component analysis. 

The course also covers prediction and classification tasks using artificial neural networks and deep neural network models, and how to inrperet the results of accurate but black-box machine learning algorithms. A thorough treatment of deep learning is covered through an advanced course, Advanced Data Science. 

Language(s) of Instruction
English
Host Institution Course Number
INFY20ZL
Host Institution Course Title
INTERMEDIATE DATA SCIENCE
Host Institution Campus
Waseda University
Host Institution Faculty
Host Institution Degree
Host Institution Department
SILS

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MOBILE ROBOTICS
Country
Singapore
Host Institution
Singapore University of Technology and Design
Program(s)
Singapore University of Technology and Design
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
140
UCEAP Course Suffix
UCEAP Official Title
MOBILE ROBOTICS
UCEAP Transcript Title
MOBILE ROBOTICS
UCEAP Quarter Units
6.00
UCEAP Semester Units
4.00
Course Description

This introductory course on intelligent robots and systems is at the intersection of machine learning, artificial intelligence, computer vision and control theory. Students learn the fundamentals of developing systems which can sense, plan and act in the world based on various topics from the domains. Emphasis is on algorithm design, probabilistic reasoning, decision making under uncertainty and learning to improve behaviors using data. The course requires students to take prerequisites. 

Language(s) of Instruction
English
Host Institution Course Number
50.047
Host Institution Course Title
MOBILE ROBOTICS
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Information Systems and Technology Design

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ARTIFICIAL INTELLIGENCE
Country
Germany
Host Institution
CIEE, Berlin
Program(s)
The Berlin Experience
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
111
UCEAP Course Suffix
UCEAP Official Title
ARTIFICIAL INTELLIGENCE
UCEAP Transcript Title
ARTIFICL INTELLIGNC
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This course introduces key concepts and applications for the design of intelligent computer systems, or Artificial Intelligence (AI). Topics covered include heuristic search, game playing, logic, machine learning, deep learning,
natural language processing, robotics and image processing. Through interactive lectures, discussions, and assignments, students apply basic AI concepts and principles to develop modeling and analytical skills for problem-solving. Students create working programs that solve problems, reason logically, and/or improve their own performance. The class covers the history, different careers, and social/cultural impacts of AI as well. Finally, it prepares students to further explore and apply AI in research and application domains.

Language(s) of Instruction
English
Host Institution Course Number
CMPS 3002
Host Institution Course Title
ARTIFICIAL INTELLIGENCE
Host Institution Campus
CIEE Berlin
Host Institution Faculty
Host Institution Degree
Host Institution Department

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INFORMATION SCIENCE
Country
Japan
Host Institution
Tohoku University
Program(s)
Engineering and Science
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
102
UCEAP Course Suffix
AV
UCEAP Official Title
INFORMATION SCIENCE
UCEAP Transcript Title
INFORMATION SCIENCE
UCEAP Quarter Units
3.00
UCEAP Semester Units
2.00
Course Description

This course teaches basic knowledge of the structure and functions of computers. Starting with the history of computers, the course explains the mechanisms of how they work and their future.  The course covers the representation of numbers; Boolean algerbra; combinatorial circuits; sequential circuits; computer architecutre; arithmetic, control, and memory systems; high performance computing; compilers; I/O and operating systems, and computer networks. 

Language(s) of Instruction
English
Host Institution Course Number
N/A
Host Institution Course Title
FUNDAMENTALS OF INFORMATION SCIENCE I
Host Institution Campus
Tohoku University
Host Institution Faculty
Host Institution Degree
Host Institution Department
JYPE

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COMPUTER PROGRAMING I
Country
Korea, South
Host Institution
Korea University
Program(s)
Korea University
UCEAP Course Level
Lower Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
32
UCEAP Course Suffix
UCEAP Official Title
COMPUTER PROGRAMING I
UCEAP Transcript Title
COMPUTER PROGRAMING
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This course introduces fundamental programming concepts using the C programming language. Students learn basic programming principles, syntax, and essential techniques for writing structured and efficient code. Through hands-on exercises and problem-solving activities, students develop algorithmic thinking and practical programming skills.

Language(s) of Instruction
English
Host Institution Course Number
COSE101
Host Institution Course Title
COMPUTER PROGRAMING I
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department

COURSE DETAIL

ORGANIZATION AND REPRESENTATION OF KNOWLEDGE
Country
Spain
Host Institution
Carlos III University of Madrid
Program(s)
Carlos III University of Madrid
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
131
UCEAP Course Suffix
UCEAP Official Title
ORGANIZATION AND REPRESENTATION OF KNOWLEDGE
UCEAP Transcript Title
ORG & REP/KNOWLEDGE
UCEAP Quarter Units
5.00
UCEAP Semester Units
3.30
Course Description

The first half of this course focuses on digital systematic knowledge organization systems including main systems such a Universal Decimal Classification (UDC), digital structures, and their characteristics. The second half of the course examines representations of knowledge. Topics include: folksonomies-- digital collaborative classification and tagging; thesauri; formal structures for knowledge representation-- graphs; automatic classification.

 

Language(s) of Instruction
Host Institution Course Number
17358
Host Institution Course Title
ORGANIZACIÓN Y REPRESENTACIÓN DEL CONOCIMIENTO
Host Institution Campus
GETAFE
Host Institution Faculty
Facultad de Humanidades, Comunicación y Documentación
Host Institution Degree
Grado en Gestión de la Información y Contenidos Digitales
Host Institution Department
Departamento de Biblioteconomía y Documentación

COURSE DETAIL

THEORY OF COMPUTATION
Country
Korea, South
Host Institution
Korea University
Program(s)
Korea University
UCEAP Course Level
Lower Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
72
UCEAP Course Suffix
UCEAP Official Title
THEORY OF COMPUTATION
UCEAP Transcript Title
COMPUTATION THEORY
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This course covers the fundamental principles of computation, including formal languages, abstract machines (automata), and computability theory

Language(s) of Instruction
English
Host Institution Course Number
COSE 215
Host Institution Course Title
THEORY OF COMPUTATION
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department

COURSE DETAIL

COMMUNICATION AND NETWORK ENGINEERING
Country
South Africa
Host Institution
University of Cape Town
Program(s)
University of Cape Town
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Electrical Engineering Computer Science
UCEAP Course Number
110
UCEAP Course Suffix
UCEAP Official Title
COMMUNICATION AND NETWORK ENGINEERING
UCEAP Transcript Title
COMM & NETWORK ENGR
UCEAP Quarter Units
5.50
UCEAP Semester Units
3.70
Course Description

This course develops the understanding of Computer Networks and the Internet: Internet, network edge, network core, network performance metrics, protocol layers and service models, LAN topology, Physical media, OSI reference model and TCP/IP reference model, network standardization, computer network attacks and prevention, history of computer networking and the Internet. Application and Transport Layers: Principle of network applications, socket programming, transport layer services, multiplexing/demultiplexing, connectionless transport, connection-oriented transport (TCP), TCP congestion control and performance issues. Network Layer: Network layer design issues, forwarding and routing, virtual circuit and datagram networks, router architecture, Internet protocol, routing algorithms, routing the Internet, integrated and differentiated services. Data Link Layer: Data link design issues, error detection and correction, multiple access links and protocols, switched local area networks, IEEE 802 family, link virtualization, MPLS, data center networking. Physical Layer: Baseband systems, formatting textual data, formatting analogue information, sources of corruption, pulse code modulation, quantization, baseband modulation and demodulation/detection, inter-symbol interference, equalization, bandpass modulation and demodulation/detection amplitude. Emerging Communication Networks: Fundamentals of mobile networks, fundamentals of smart grid communication networks.

Language(s) of Instruction
English
Host Institution Course Number
EEE3093S
Host Institution Course Title
COMMUNICATION AND NETWORK ENGINEERING
Host Institution Campus
University of Cape Town
Host Institution Faculty
Engineering and the Built Environment
Host Institution Degree
Host Institution Department
Electrical Engineering

COURSE DETAIL

INTRODUCTION TO PYTHON PROGRMMING
Country
Japan
Host Institution
Waseda University
Program(s)
Waseda University
UCEAP Course Level
Lower Division
UCEAP Subject Area(s)
Computer Science
UCEAP Course Number
70
UCEAP Course Suffix
UCEAP Official Title
INTRODUCTION TO PYTHON PROGRMMING
UCEAP Transcript Title
PYTHON PROGRMMING
UCEAP Quarter Units
3.00
UCEAP Semester Units
2.00
Course Description

This course teaches the basics of programming as part of the field of informatics. Programming is used in many areas today, such as software development, automation, and data analysis, so understanding its fundamentals is very important. This course discusses algorithms, data structures, and control flow, and provides opportunities to practice coding, debugging, and basic software design. The course aims to build a solid foundation in programming that supports future learning and career growth.

Language(s) of Instruction
Japanese
Host Institution Course Number
INFN105L
Host Institution Course Title
INTRODUCTION TO PYTHON PROGRAMMING
Host Institution Campus
Waseda University
Host Institution Faculty
Host Institution Degree
Host Institution Department
Global Education Program
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