COURSE DETAIL
COURSE DETAIL
COURSE DETAIL
COURSE DETAIL
COURSE DETAIL
This course covers cognitive processes (such as observation and processing information, and using and storing it), emotions, and their interrelationship. The focus is on the role of these phenomena in the design and use of Information and Communication Technology. The course is relevant for students interested in human-computer interaction and (serious) games and training applications.
COURSE DETAIL
COURSE DETAIL
COURSE DETAIL
This course brings together as a coherent body of knowledge the game theoretic algorithms and models that underpin several flourishing subjects at the intersection of computer science, economics, e-commerce, and AI.
COURSE DETAIL
This course provides research training for exchange students. Students work on a research project under the guidance of assigned faculty members. Through a full-time commitment, students improve their research skills by participating in the different phases of research, including development of research plans, proposals, data analysis, and presentation of research results. A pass/no pass grade is assigned based a progress report, self-evaluation, midterm report, presentation, and final report.
COURSE DETAIL
Pagination
- Previous page
- Page 95
- Next page