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Discipline ID
ce129ec3-8092-43c4-b965-f57dc72959a1

COURSE DETAIL

GENERATIVE ART
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
112
UCEAP Course Suffix
UCEAP Official Title
GENERATIVE ART
UCEAP Transcript Title
GENERATIVE ART
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This third-year course introduces generative art, emphasizing the interplay between predefined systems and the unpredictable nature of procedural algorithms. Students learn about artistic concepts, techniques, and tools that can be applied to creating both digital and analog generative artworks. Students explore generativity as a crucial creative framework for contemporary media by examining generative artwork across various disciplines. The course covers key strategies and techniques, offering hands-on experience with software and hardware tools for generative experimentation. Additionally, students gain insight into the processes and project development involved in creating generative art.

Language(s) of Instruction
English
Host Institution Course Number
DM3008
Host Institution Course Title
GENERATIVE ART
Host Institution Campus
Host Institution Faculty
School of Art, Design, and Media
Host Institution Degree
Host Institution Department
Interaction Design

COURSE DETAIL

GAME DESIGN 1
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
124
UCEAP Course Suffix
UCEAP Official Title
GAME DESIGN 1
UCEAP Transcript Title
GAME DESIGN 1
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

In this course, students are introduced to the foundations and principles of game design and apply these in practice with the design and creation of a simple digital game. Topics include node-based and script-centered software with a view to developing basic game levels and core game mechanics and ideas. Students explore how play theory inspires the design of games, imbuing games with a range of roles including training, education and entertainment. Students apply these principles to propose a game that addresses a well-defined purpose. 

Language(s) of Instruction
English
Host Institution Course Number
DT2020
Host Institution Course Title
GAME DESIGN 1
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design and Media: Game

COURSE DETAIL

DIGITAL PHOTOGRAPHY
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Lower Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
15
UCEAP Course Suffix
UCEAP Official Title
DIGITAL PHOTOGRAPHY
UCEAP Transcript Title
DIGITAL PHOTOGRAPHY
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This practice-based course introduces students to the photographer’s workflow, emphasizing both technical proficiency and critical engagement with contemporary photographic practice. Students learn essential skills across the image-making process, including digital capture, basic editing techniques, and the production of archival-quality prints. Instruction combines demonstrations, tutorials, and research assignments designed to build technical fluency and conceptual awareness. Beyond technical training, the course situates photography within historical and theoretical frameworks. Students consider the ubiquity of the photographic image in an era of social media, examine how digital technologies have reshaped photography’s role as an artistic medium and as a mode of everyday expression. To inform their own practice, students research, analyze, and present findings on the work of established fine-art photographers, and artists who are leading the use of digital imaging. Through guided group crits of assignments, students learn to give structured feedback as they build a visual vocabulary and deepen their understanding of fine-art conceptual photography. Assignments include three creative projects of increasing difficulty, in-class technical assignments, an artist presentation and a written review. 

Language(s) of Instruction
English
Host Institution Course Number
DP2001
Host Institution Course Title
DIGITAL PHOTOGRAPHY
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design & Media

COURSE DETAIL

ANIMATION FOR GAMES 1
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
121
UCEAP Course Suffix
UCEAP Official Title
ANIMATION FOR GAMES 1
UCEAP Transcript Title
ANIMATION GAMES 1
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

In this course, students explore animation and motion blending using a real-time digital game environment. Students engage with and experiment with a range of digital methods such as key-framed animation, motion capture blending, real-time rendering, game-based interaction, digital world building, and alternative forms of digital narrative. The first 6 weeks of the course focuses on learning new techniques and processes, how these are applied, and free exploration and experimentation. The second half of the course focuses on applying the learning to a project that demonstrates high proficiency with advanced digital processes and the application to a meaningful narrative.

Language(s) of Instruction
English
Host Institution Course Number
DT2018
Host Institution Course Title
ANIMATION FOR GAMES 1
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design and Media: Game

COURSE DETAIL

GAME SEMINAR
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
120
UCEAP Course Suffix
UCEAP Official Title
GAME SEMINAR
UCEAP Transcript Title
GAME SEMINAR
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

In this advanced third-year course, students apply play theory, game mechanics, and game design techniques to create a game that engages meaningfully with an aspect of society. Students examine a range of roles that digital games play in society, including simulation, training, education, and entertainment, and identify a context that a digital game could respond to. The final project of this course is to produce a working game prototype that clearly demonstrates a meaningful response to the societal context that was identified through research analysis. This course has prerequisites.

Language(s) of Instruction
English
Host Institution Course Number
DT3017
Host Institution Course Title
GAME SEMINAR
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design and Media: Game

COURSE DETAIL

EXPLORATIONS IN A.I. GENERATED ART
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
116
UCEAP Course Suffix
UCEAP Official Title
EXPLORATIONS IN A.I. GENERATED ART
UCEAP Transcript Title
AI GENERATED ART
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This interdisciplinary elective course introduces students to how artificial intelligence (AI) is used in the arts and how to use AI techniques to create art. Students learn about the unique artistic potential of AI and machine learning and how to apply them to the creative process for both inspiration and as a medium. This course is intended for artists, designers, as well as computer science and engineering students and students interested in how machine learning can be applied in the context of creative industries. There are no prerequisites, and the course is designed to be accessible to anyone.

Language(s) of Instruction
English
Host Institution Course Number
DM2012
Host Institution Course Title
EXPLORATIONS IN A.I. GENERATED ART
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design and Media

COURSE DETAIL

PHOTOGRAPHIC LANGUAGES AND PROCESSES
Country
Spain
Host Institution
Complutense University of Madrid
Program(s)
Complutense University of Madrid
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
120
UCEAP Course Suffix
UCEAP Official Title
PHOTOGRAPHIC LANGUAGES AND PROCESSES
UCEAP Transcript Title
PHOTO LANG&PROCESS
UCEAP Quarter Units
5.00
UCEAP Semester Units
3.30
Course Description

This course explores different photographic genres, conceptual and expressive aspects of photography, and the most relevant names and movements in the history of photography. It offers an introduction to studio lighting and basic processes of digital photography.

Language(s) of Instruction
Spanish
Host Institution Course Number
801001
Host Institution Course Title
LENGUAJES Y PROCESOS FOTOGRAFICOS
Host Institution Campus
MONCLOA
Host Institution Faculty
Facultad de Bellas Artes
Host Institution Degree
Grado en Bellas Artes
Host Institution Department
Departamento de Diseño e Imagen

COURSE DETAIL

INTERACTIVE 1
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
118
UCEAP Course Suffix
UCEAP Official Title
INTERACTIVE 1
UCEAP Transcript Title
INTERACTIVE 1
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This second-year course introduces students to the fundamental principles of interactivity for them to be applied to designing interactive art, media, or design projects. Students learn an overview of modes of interaction, the core elements of interactivity, input, processing and output, and their relationship with each other. The course explores examples of interactive projects and analyzes the concepts behind them as well as their semiotics and aesthetics. Students gain practical experience in applying this knowledge in developing their own interactive project. This course provides a foundation for more advanced studies in interactive design projects. 

Language(s) of Instruction
English
Host Institution Course Number
DM2000
Host Institution Course Title
INTERACTIVE 1
Host Institution Campus
Host Institution Faculty
Art, Design and Media
Host Institution Degree
Host Institution Department
Interactive Design

COURSE DETAIL

BODY-CENTRIC DESIGN
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
110
UCEAP Course Suffix
UCEAP Official Title
BODY-CENTRIC DESIGN
UCEAP Transcript Title
BODY CENTRIC DESIGN
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This course examines the many categories of wearable technology, as well as closely related fields, such as wearable computing, techno fashion, electronic textiles, intelligent jewelry and smart clothes. Students research, experiment with and design wearable technology projects, from conceptual work to pragmatic solutions and applications. Topics include how technology can be used in wearable contexts as a means to complement the functions of the human body and enhance personal expression. The course offers a theoretical introduction and foundation, which is iterated through practical elements in the form of concept development and prototyping. 

Language(s) of Instruction
English
Host Institution Course Number
DR2014
Host Institution Course Title
BODY-CENTRIC DESIGN
Host Institution Campus
Host Institution Faculty
Host Institution Degree
Host Institution Department
Art, Design and Media: Product Design

COURSE DETAIL

INTERACTIVE DEVICES
Country
Singapore
Host Institution
Nanyang Technological University
Program(s)
Nanyang Technological University
UCEAP Course Level
Upper Division
UCEAP Subject Area(s)
Art Studio
UCEAP Course Number
117
UCEAP Course Suffix
UCEAP Official Title
INTERACTIVE DEVICES
UCEAP Transcript Title
INTERACTIVE DEVICES
UCEAP Quarter Units
4.50
UCEAP Semester Units
3.00
Course Description

This third-year, intermediate level course introduces students through practice-based learning an ability to design and implement device-based solutions for the presentation of media content. Students learn interaction and product design methods used in the design and development of interactive products or devices and apply these methods and physical computing to conceptualize, design, and develop interactive devices. 

Language(s) of Instruction
English
Host Institution Course Number
DM3014
Host Institution Course Title
INTERACTIVE DEVICES
Host Institution Campus
Host Institution Faculty
Art, Design, and Media
Host Institution Degree
Host Institution Department
Interaction Design
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