COURSE DETAIL
This course addresses current needs for the statistical modeling of random patterns and structures in spatial contexts, which arise in multiple fields ranging from geophysical, life and earth sciences, to communication engineering and social network analysis. The course approach relies on computational and statistical tools from stochastic geometry. The course requires students to take prerequisites.
COURSE DETAIL
This course focuses on the fundamental principles of circuit theorems and circuit elements, DC/AC and three-phase circuits, transient and steady-state responses, circuit analysis using Laplace transforms. Students learn various techniques ('tools') to analyze the operation of real circuits with a focus on the study of the behavior of the circuit, not the creation of circuits, i.e., the engineering design of the circuit. Topics include capacitors and inductors, Fourier series, Laplace transform, and sinusoids and phasors.
COURSE DETAIL
This course introduces fiction film screenwriting. It covers the professional practice of developing, writing and rewriting short film scripts in a collaborative, workshop environment. Upon completing this course, students will have significantly developed their practice in preparation for future screenwriting projects.
COURSE DETAIL
This third-year course introduces generative art, emphasizing the interplay between predefined systems and the unpredictable nature of procedural algorithms. Students learn about artistic concepts, techniques, and tools that can be applied to creating both digital and analog generative artworks. Students explore generativity as a crucial creative framework for contemporary media by examining generative artwork across various disciplines. The course covers key strategies and techniques, offering hands-on experience with software and hardware tools for generative experimentation. Additionally, students gain insight into the processes and project development involved in creating generative art.
COURSE DETAIL
In this course, students are introduced to the foundations and principles of game design and apply these in practice with the design and creation of a simple digital game. Topics include node-based and script-centered software with a view to developing basic game levels and core game mechanics and ideas. Students explore how play theory inspires the design of games, imbuing games with a range of roles including training, education and entertainment. Students apply these principles to propose a game that addresses a well-defined purpose.
COURSE DETAIL
This course introduces regression analysis, one of the most widely used statistical techniques. Topics include simple and multiple linear regression, nonlinear regression, analysis of residuals and model selection, one-way and two-way factorial experiments, random and fixed effects models.
COURSE DETAIL
This course examines the development throughout modern drama from realism and naturalism to absurdism and post-modernist theatre. Topics include Strindberg, Ibsen, Pirandello, Brecht, Beckett, Churchill, and Shepherd as well as contemporary Singaporean dramatist Kuo Pao Kun. In addition to understanding how changing theatrical trends embody changing epistemological, ontological and ideological attitudes, students develop a powerful comparative appreciation of the interconnected evolution of Asian and Western drama.
COURSE DETAIL
In this course, students examine the representation of continuous-time and discrete-time signals; their frequency characteristics and Fourier spectrum; representation and characteristics of linear time-invariant systems in both time and frequency domains; and the principles of sampling a continuous-time signal to yield a discrete-time one.
COURSE DETAIL
Students participate in creative writing exercises and improvisation games to find their playwriting voice as well as honing an ear for the spoken word onstage. Students examine examples of play scripts with a view to recognizing and utilizing techniques and generate new scripts via exercises and assignments. Students gain a practitioner's understanding of the creative process to evaluate their own writing and its impact on readers and audiences. This course requires a prerequisite.
COURSE DETAIL
This course examines the fundamentals of photonic technologies, and how these technologies are applied to and influence daily life. Topics include how photonics contributes to the fundamental platform for nanotechnology, green energy, home entertainment, data storage, sensing, imaging, biomedical healthcare, and modern optical communications. This course is intended for students with various engineering backgrounds (e.g. electrical, electronic, chemical, biological, mechanical, civil, aerospace, etc.) to learn the impact of photonics in fields ranging from nanotechnology to communications at a fundamental level rather than a mathematical-based formulated course.
Pagination
- Previous page
- Page 3
- Next page