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This interdisciplinary elective course introduces students to how artificial intelligence (AI) is used in the arts and how to use AI techniques to create art. Students learn about the unique artistic potential of AI and machine learning and how to apply them to the creative process for both inspiration and as a medium. This course is intended for artists, designers, as well as computer science and engineering students and students interested in how machine learning can be applied in the context of creative industries. There are no prerequisites, and the course is designed to be accessible to anyone.
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This second-year course introduces students to the fundamental principles of interactivity for them to be applied to designing interactive art, media, or design projects. Students learn an overview of modes of interaction, the core elements of interactivity, input, processing and output, and their relationship with each other. The course explores examples of interactive projects and analyzes the concepts behind them as well as their semiotics and aesthetics. Students gain practical experience in applying this knowledge in developing their own interactive project. This course provides a foundation for more advanced studies in interactive design projects.
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This course provides students with the conceptual framework and skills for describing and analyzing Modern English. Students learn to parse simple and complex constructions in English. Topics include word classes, the structure of sentences and phrases, clause types, complex sentences and discourse styles. Students analyze variations in English through time, and evaluate influences on the structure of English in bilingual/multilingual situations such as Singapore.
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This course is designed for beginners with no previous knowledge of Vietnamese. Students develop the four skills of speaking, listening, writing and reading in Vietnamese in an integrated manner. Students are introduced to the Vietnamese writing system as well as the pronunciation of alphabets and tones. Each lesson covers pronunciation drills, conversational dialogues, and practice in vocabulary and grammar. Through a range of communicative activities, students learn to carry out simple conversations on common topics related to their daily life. By the end of the course, students develop some general understanding of the culture, customs and history of Vietnam.
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This course examines the basic properties of biomaterials and methods so that students can manipulate them. Topics include the basic physiological consequences in relation to biomaterial implantation, and the methods for testing biomaterial compatibility. This course gives background knowledge for biomedical engineers to work in biomedical fields.
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This course examines the many categories of wearable technology, as well as closely related fields, such as wearable computing, techno fashion, electronic textiles, intelligent jewelry and smart clothes. Students research, experiment with and design wearable technology projects, from conceptual work to pragmatic solutions and applications. Topics include how technology can be used in wearable contexts as a means to complement the functions of the human body and enhance personal expression. The course offers a theoretical introduction and foundation, which is iterated through practical elements in the form of concept development and prototyping.
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This third-year, intermediate level course introduces students through practice-based learning an ability to design and implement device-based solutions for the presentation of media content. Students learn interaction and product design methods used in the design and development of interactive products or devices and apply these methods and physical computing to conceptualize, design, and develop interactive devices.
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This course introduces the fundamental skills required for 3D computer modeling and animation. Students are introduced to industry standard digital tools and gain creative and technical competence with modeling, character design, movement, environment and rendering. Emphasis is placed on learning techniques, principles and strategies to enable on-going independent learning of the specialist 3D software used. A wide variety of processes are reviewed to provide an overall awareness of the complete 3D animation production process. Technical processes include modeling, texturing, simple rigging, keyframe animation, lighting and rendering. By the end of the course, students can produce a short animation.
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This course serves as a foundation course on Semiconductors. It covers a broad range of fundamental concepts in semiconductors such as basics of semiconductors and their properties, semiconductor in equilibrium/non- equilibrium, carrier transport phenomena, and operating principles of a semiconductor diode, metal-semiconductor contacts, and MOSFET.
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This course provides a firm foundation in aural skills for the 21st Century musician in the globalized Singapore context, drawing in particular on Western Classical music, popular music/jazz, and music from diverse cultures (e.g., Chinese, Malay, Indian). The course introduces to key listening skills to develop a critical ear, aural awareness, and cross-cultural sensitivity to music across different traditions, styles, and genres. Throughout the course, students develop foundational aural skills (e.g., sight-singing/solfege-singing (including using cipher notation), dictation/aural transcription skills, and abilities to identify harmonies, timbres, other musical and stylistic features through a spiral approach. This course requires an audition.
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